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Foetography - North Sea Games

Foetography was a game that I had worked on with North Sea Games for a university project in our third year which had us working to a brief as if we were in a studio setting. Within this project I worked on rigging both the dogs and the birds along with all animations for these animals. This project taught me the pipeline I am expected to follow within a game studio setting and how to use source control to ensure a smooth development process. It also gave me good insight on how to work with other people in a team setting and to ensure that my animations are easy to implement to allow the development of the game to continue smoothly, I was also able to iterate these to ensure that the personality of the dogs was not lost within the gameplay.

Foetography Trailer