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Bethany Wilson university final year project

This is a prototype that was made for my last project at my final year of university. This is intended to show the different interactions that the player can potentially have with their companion to show more of their personality and what they may be thinking at any given time.

Email - bethanyanimates@gmail.com
Portfolio - bethanyanimates.artstation.com
Twitter - twitter.com/bethanyanimates
Playable level - https://bethanywilson.itch.io/university-final-year-project

The animations and blueprinting was done by myself, animations made in Maya and then implemented into Unreal
Characters - https://gumroad.com/thestoff
Environment - https://www.unrealengine.com/marketplace/en-US/product/advanced-village-pack
Music - https://www.fesliyanstudios.com/royalty-free-music/download/relaxing-green-nature/548

Gameplay video showing the various interactions that can be had with the companion

Still of companion following the player

Still of companion following the player

Still of the companion trying to get the players attention

Still of the companion trying to get the players attention

Still of the campfire interaction

Still of the campfire interaction

Still of the well interaction

Still of the well interaction